In-between these major cities, rather like GTA: San Andreas or Elder Scrolls: Oblivion, is wild countryside, with verdant hills, scorching deserts, dense forests and icy mountain regions, hiding away stunning vistas, castle hideouts and secret locations to explore and discover, on foot or on horseback. There are three huge cities, each with its own unique atmosphere and socio-political make-up: Acre, a war-torn European-flavoured coastal settlement recently conquered by the Christian Crusaders Damascus, a desert town featuring dust-blown markets and majestic mosques and Jerusalem, the multicultural melting pot it's always been. Unlike the whimsical fantasy of the Prince Of Persia however, Assassin's Creed has a real medieval setting, and instead of just a palace to explore, you now have an entire kingdom. To redeem himself, Altair is given missions by the leader of the Order, Sinan, to kill various corrupt individuals in the Holy Land who are exploiting and prolonging the terrible war situation of the Third Crusade, but he discovers a deadly mystery along the way. The anti-hero protagonist in Assassin's Creed is Altair, a master assassin who's disgraced when he fails to kill the Templar leader Robert de Sable, and is demoted to the lowest rank in the Order (presumably where he'll have a desk job involving filing, photocopying and other demeaning assassin administrative tasks). Surely they'll sort that out within a millennium anyway. Religious conflict in the Middle-East? Pah. Taking their inspiration from this murderous medieval sect, Assassin's Creed is the latest title from the Ubisoft Montreal team responsible for the rather excellent Prince Of Persia: The Sands Of Time.Īlready over two years in development - and now confirmed for PC release after the E3 2006 PlayStation 3 announcement -the game is an incredibly ambitious third-person action-adventure set in the Holy Land in the year 1191, using the historical backdrop of the Crusades, with Richard The Lionheart and his Christian soldiers battling against Saladin and his Muslim army of Saracens. This might sound like Sven-Goran Eriksson's justification for his cack-handed England World Cnp campaign, but it is in fact the actual guiding motto of a secretive cult of warriors from the 12' century who became feared for their tactics of killing political and religious opponents. Assassins creed took us to the future by taking us to the past. Promising a lot, and delivering in every aspect is not something you see every day in the gaming world. It's not easy for a game to launch with so much expectation over its shoulders, but Assassin's Creed was one of the games that stood up to the challenge. Assassin's Creed II was a step into the future, literally, since it took us back to the Renaissance, and allowed us to explore amazing places and meet incredible characters. But it's only natural for a sequel to improve over its predecessor. When you compare the first one with Assassin's Creed II is when you might start seeing some flaws. Of course, as we all know right now, a sequel eventually came, and another, and many more after that.Īnd even though the first title was a brave first step into this new world of gaming, it was the sequel that probably launched the franchise into the game-franchise heaven. The first Assassin's Creed game built a lot of hype before its release, and thanks to the results, it ended up building even more hype for a sequel. And how Desmond turns out to be much more than he even knew he was. All of this is looking to end the conflict and finally stop the war.Īnd from time to time, we jump back to modern times, where we learn about these two orders, and how Assassins and Templars still exist, and how nothing's what seems to be. We'll meet different figures of that time and enroll in all kinds of secret missions to assassinate leaders of the Templars. Jerusalem, Damascus, and Acre are the scenarios of this story. We take the role of Altair, a very skilled member of the Assassin's Creed, an ancient order that stands up to the Crusaders, and their ancestors.Īs Altair, we explore different historic places in the three main cities of the game. This experiment takes us almost a thousand years in the past to the third crusade. Desmond takes part in a scientific experiment looking to revive the user's past life experiences through what they call genetic memory. Starting off the game we play as Desmond Miles, a pretty average waiter.
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